UGDTM
Offline 195.252.180.155:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:04 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does UGDTM rank against other Rust servers?
The last seven days of player hours place UGDTM at #9,596, within the top 43% of all ranked servers.
How busy is UGDTM?
We have no live count for UGDTM right now. It was last seen 38 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 09:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on UGDTM mean?
The game's server browser reads the tags UGDTM publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include UGDTM?
On Rust Population, UGDTM is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on UGDTM?
The record holds too few of UGDTM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on UGDTM?
The name tells you nothing about gather rates: UGDTM states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does UGDTM run?
Rust network protocol 2635 and build 168909 on Windows is what UGDTM uses. The protocol must match for you to join, and Steam updates it for you.
Is UGDTM online, and how reliable is it?
Offline at the moment, UGDTM was last seen 38 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. On 27 October 2026, Rust Population saw it for the first time.
Where is UGDTM located?
A region is not published by UGDTM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 195.252.180.155:28015 is where it lives.
How to join
How do I join UGDTM?
Either enter client.connect 195.252.180.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.