Cave Playtest
Offline 195.252.230.124:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:07 UTC17d ago | 1 | – | running | 1 |
| Sun 11 Oct, 16:44 UTC18d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 18:25 UTC19d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cave Playtest rank against other Rust servers?
The last seven days of player hours place Cave Playtest at #13,821, within the top 63% of all ranked servers.
How busy is Cave Playtest?
We have no live count for Cave Playtest right now. It was last seen 17 days 3 hours ago.
Lists and tags
What do the server tags on Cave Playtest mean?
What the game's server browser reads from Cave Playtest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Cave Playtest?
These Rust Population lists include Cave Playtest: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Cave Playtest?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Cave Playtest?
No next wipe can be predicted for Cave Playtest, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 14 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Cave Playtest?
The name tells you nothing about gather rates: Cave Playtest states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Cave Playtest run?
On Windows, Cave Playtest runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Cave Playtest online, and how reliable is it?
We last saw Cave Playtest 17 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.
Where is Cave Playtest located?
Nothing published by Cave Playtest states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.252.230.124:28015.
Getting in
How do I join Cave Playtest?
To connect directly, open Rust's console with F1 and type client.connect 195.252.230.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.