Rust PopulationField survey · Rust servers
Observing 41,758 players 11,644 servers 2,886 with someone on 106 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,821habitat unknownfirst seen 10 Oct 2026

Cave Playtest

Offline 195.252.230.124:28015 checked 17d ago

Measurements

Players now
1/ 8
= 1 player
12% full
7-day average
0
peak –
Rank
#13,821
top 63%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC17d ago 1 – running 1
Sun 11 Oct, 16:44 UTC18d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC19d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Cave Playtest rank against other Rust servers?

The last seven days of player hours place Cave Playtest at #13,821, within the top 63% of all ranked servers.

How busy is Cave Playtest?

We have no live count for Cave Playtest right now. It was last seen 17 days 3 hours ago.

Lists and tags

What do the server tags on Cave Playtest mean?

What the game's server browser reads from Cave Playtest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Cave Playtest?

These Rust Population lists include Cave Playtest: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Cave Playtest?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Cave Playtest?

No next wipe can be predicted for Cave Playtest, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 14 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Cave Playtest?

The name tells you nothing about gather rates: Cave Playtest states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Cave Playtest run?

On Windows, Cave Playtest runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.

Is Cave Playtest online, and how reliable is it?

We last saw Cave Playtest 17 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.

Where is Cave Playtest located?

Nothing published by Cave Playtest states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.252.230.124:28015.

Getting in

How do I join Cave Playtest?

To connect directly, open Rust's console with F1 and type client.connect 195.252.230.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.