server_name
Offline 195.3.134.88:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does server_name rank against other Rust servers?
By player hours over the last seven days, server_name places at #15,894, within the top 72% of ranked servers.
How busy is server_name?
We have no live count for server_name right now. It was last seen 21 days 9 hours ago.
Lists and tags
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include server_name?
On Rust Population, server_name is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on server_name?
Its rhythm cannot be told yet: too few of server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does server_name run?
The map on server_name is procedural, made by the game.
What are the rules and settings on server_name?
The name tells you nothing about gather rates: server_name states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does server_name run?
Rust network protocol 2634 and build 167058 on Windows is what server_name uses. The protocol must match for you to join, and Steam updates it for you.
Is server_name online, and how reliable is it?
Currently offline, server_name was last seen 21 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is server_name located?
Nothing published by server_name states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 195.3.134.88:28015.
How to join
How do I join server_name?
Open the console with F1 in Rust and enter client.connect 195.3.134.88:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.