Rust PopulationField survey · Rust servers
Observing 99,275 players 11,886 servers 3,950 with someone on 394 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,894habitat unknownfirst seen 8 Oct 2026

server_name

Offline 195.3.134.88:28015 checked 21d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,894
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does server_name rank against other Rust servers?

By player hours over the last seven days, server_name places at #15,894, within the top 72% of ranked servers.

How busy is server_name?

We have no live count for server_name right now. It was last seen 21 days 9 hours ago.

Lists and tags

What do the server tags on server_name mean?

The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include server_name?

On Rust Population, server_name is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on server_name?

Its rhythm cannot be told yet: too few of server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does server_name run?

The map on server_name is procedural, made by the game.

What are the rules and settings on server_name?

The name tells you nothing about gather rates: server_name states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does server_name run?

Rust network protocol 2634 and build 167058 on Windows is what server_name uses. The protocol must match for you to join, and Steam updates it for you.

Is server_name online, and how reliable is it?

Currently offline, server_name was last seen 21 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.

Where is server_name located?

Nothing published by server_name states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 195.3.134.88:28015.

How to join

How do I join server_name?

Open the console with F1 in Rust and enter client.connect 195.3.134.88:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.