Rust PopulationField survey · Rust servers
Observing 53,198 players 11,665 servers 3,312 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,572habitat unknownfirst seen 13 Sep 2026

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 12m ago

100000x weekly wipes moddedcarbonpve

Measurements

Players now
4/ 101
= 1 player
4% full
7-day average
4
peak 19
Rank
#1,572
top 7%
Last wipe
4d ago
weekly schedule
Next wipe
2d 4h
Fri 30 Oct, 14:40 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 4h. Every Friday at 14:40 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4.5

Coming wipes

2d 4h
Fri 30 Oct, 14:40 UTC
8d 9h
Thu 5 Nov, 19:00 UTC
FW
9d 4h
Fri 6 Nov, 14:40 UTC
16d 4h
Fri 13 Nov, 14:40 UTC
23d 4h
Fri 20 Nov, 14:40 UTC
30d 4h
Fri 27 Nov, 14:40 UTC
36d 9h
Thu 3 Dec, 19:00 UTC
FW
37d 4h
Fri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 19 – running 8
Fri 16 Oct, 13:45 UTC11d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC18d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW26d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC32d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC39d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr rank against other Rust servers?

By player hours over the last seven days, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr places at #1,572, within the top 7% of ranked servers.

How busy is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The count reads 4 players on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, which has 101 slots. Seven days of counting give an average of 4 players and a peak of 19. The busiest hour in the last 48 was 12:00 UTC, when an average of 8 players were on.

Tags

What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?

What the game's server browser reads from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): 101 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Averaged over recent wipes, 18 players were counted at the busiest point. Peak came 22 hours into the latest wipe. Half that peak held until the next wipe in 60% of its recent wipes. By day 4.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The wipe rhythm for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC its next wipe is due. The world it runs now dates from 4 days 19 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr uses a map the game generates, procedural, at size 5,000 with seed 40000. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

You gather at 100000x on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs roleplay, roleplay rules, jobs and towns. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 25. The entity count reached 212,308: buildings, deployables and all other objects. Up to 5,738 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?

You will find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online now. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 151 of 168 hours were online, or 90%. The first sighting by Rust Population was on 13 September 2026.

Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?

The name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.60.166.227:28015.

How to join

How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

To connect directly, open Rust's console with F1 and type client.connect 195.60.166.227:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.rust-gaming-nation.com/.

Key to its markings

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp101
Max players 101 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.