UntilDawn Compatibility TEST
Offline 195.78.247.121:28115 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does UntilDawn Compatibility TEST rank against other Rust servers?
The last seven days of player hours place UntilDawn Compatibility TEST at #15,212, within the top 70% of all ranked servers.
How busy is UntilDawn Compatibility TEST?
We have no live count for UntilDawn Compatibility TEST right now. It was last seen 15 days 5 hours ago.
Tags
What do the server tags on UntilDawn Compatibility TEST mean?
What the game's server browser reads from UntilDawn Compatibility TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include UntilDawn Compatibility TEST?
UntilDawn Compatibility TEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on UntilDawn Compatibility TEST?
Its rhythm cannot be told yet: too few of UntilDawn Compatibility TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days ago, that is how long the current world has stood.
Map and rules
Which map does UntilDawn Compatibility TEST run?
The map on UntilDawn Compatibility TEST is procedural, made by the game.
What are the rules and settings on UntilDawn Compatibility TEST?
No gather rate appears in the name of UntilDawn Compatibility TEST. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does UntilDawn Compatibility TEST run?
Rust network protocol 2634 and build 167781 on Windows is what UntilDawn Compatibility TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is UntilDawn Compatibility TEST online, and how reliable is it?
We last saw UntilDawn Compatibility TEST 15 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is UntilDawn Compatibility TEST located?
A region is not published by UntilDawn Compatibility TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 195.78.247.121:28115.
How to join
How do I join UntilDawn Compatibility TEST?
To connect directly, open Rust's console with F1 and type client.connect 195.78.247.121:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.