Rust PopulationField survey · Rust servers
Observing 101,018 players 11,889 servers 3,946 with someone on 400 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,212habitat unknownfirst seen 10 Oct 2026

UntilDawn Compatibility TEST

Offline 195.78.247.121:28115 checked 15d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,212
top 70%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does UntilDawn Compatibility TEST rank against other Rust servers?

The last seven days of player hours place UntilDawn Compatibility TEST at #15,212, within the top 70% of all ranked servers.

How busy is UntilDawn Compatibility TEST?

We have no live count for UntilDawn Compatibility TEST right now. It was last seen 15 days 5 hours ago.

Tags

What do the server tags on UntilDawn Compatibility TEST mean?

What the game's server browser reads from UntilDawn Compatibility TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include UntilDawn Compatibility TEST?

UntilDawn Compatibility TEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on UntilDawn Compatibility TEST?

Its rhythm cannot be told yet: too few of UntilDawn Compatibility TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days ago, that is how long the current world has stood.

Map and rules

Which map does UntilDawn Compatibility TEST run?

The map on UntilDawn Compatibility TEST is procedural, made by the game.

What are the rules and settings on UntilDawn Compatibility TEST?

No gather rate appears in the name of UntilDawn Compatibility TEST. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does UntilDawn Compatibility TEST run?

Rust network protocol 2634 and build 167781 on Windows is what UntilDawn Compatibility TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is UntilDawn Compatibility TEST online, and how reliable is it?

We last saw UntilDawn Compatibility TEST 15 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.

Where is UntilDawn Compatibility TEST located?

A region is not published by UntilDawn Compatibility TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 195.78.247.121:28115.

How to join

How do I join UntilDawn Compatibility TEST?

To connect directly, open Rust's console with F1 and type client.connect 195.78.247.121:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.