OTCHO
Offline 197.202.164.173:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OTCHO rank against other Rust servers?
By player hours over the last seven days, OTCHO places at #15,310, within the top 69% of ranked servers. It places #615 among servers of the quad kind.
How busy is OTCHO?
At this count OTCHO is offline, with its last sighting 3 days 9 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on OTCHO mean?
What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OTCHO?
These Rust Population lists include OTCHO: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe notes
What is the wipe schedule on OTCHO?
The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 7 hours ago the current world was made.
Settings
Which map does OTCHO run?
OTCHO uses a map the game generates: procedural.
What are the rules and settings on OTCHO?
The name tells you nothing about gather rates: OTCHO states none. A group can hold 4 players at most (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does OTCHO run?
The setup is Rust network protocol 2635 and build 168909 on Linux for OTCHO. The protocol must match for you to join, and Steam updates it for you.
Is OTCHO online, and how reliable is it?
We last saw OTCHO 3 days 9 hours ago, and it is offline now. It was up 14% of the time over the last 3 full days, 10 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.202.164.173:28015.
Getting in
How do I join OTCHO?
Open the console with F1 in Rust and enter client.connect 197.202.164.173:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.