OTCHO
Offline 197.207.103.129:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OTCHO rank against other Rust servers?
The last seven days of player hours place OTCHO at #15,349, within the top 69% of all ranked servers. It places #626 among servers of the quad kind.
How busy is OTCHO?
At this count OTCHO is offline, with its last sighting 4 days 9 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include OTCHO?
These Rust Population lists include OTCHO: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe notes
What is the wipe schedule on OTCHO?
Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does OTCHO run?
The map on OTCHO is procedural, made by the game.
What are the rules and settings on OTCHO?
The name tells you nothing about gather rates: OTCHO states none. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167781 on Linux is what OTCHO uses. Steam updates your game automatically, but you need the same protocol to join.
Is OTCHO online, and how reliable is it?
Currently offline, OTCHO was last seen 4 days 9 hours ago. It was up 13% of the time over the last 5 full days, 16 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is OTCHO located?
No region is published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.207.103.129:28015.
Getting in
How do I join OTCHO?
Open the console with F1 in Rust and enter client.connect 197.207.103.129:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.