Rust PopulationField survey · Rust servers
Observing 46,298 players 11,701 servers 3,163 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 23 Oct 2026

OTCHO

Offline 197.207.103.129:28015 checked 4d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

The last seven days of player hours place OTCHO at #15,349, within the top 69% of all ranked servers. It places #626 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 4 days 9 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on OTCHO mean?

The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include OTCHO?

These Rust Population lists include OTCHO: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What is the wipe schedule on OTCHO?

Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does OTCHO run?

The map on OTCHO is procedural, made by the game.

What are the rules and settings on OTCHO?

The name tells you nothing about gather rates: OTCHO states none. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 167781 on Linux is what OTCHO uses. Steam updates your game automatically, but you need the same protocol to join.

Is OTCHO online, and how reliable is it?

Currently offline, OTCHO was last seen 4 days 9 hours ago. It was up 13% of the time over the last 5 full days, 16 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.

Where is OTCHO located?

No region is published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.207.103.129:28015.

Getting in

How do I join OTCHO?

Open the console with F1 in Rust and enter client.connect 197.207.103.129:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players You can join up to 50 slots.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.