Rust PopulationField survey · Rust servers
Observing 103,347 players 11,869 servers 3,962 with someone on 552 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,797habitat unknownfirst seen 13 Sep 2026

Apex Syndicate | 3x | No Offline Raid

Online 198.12.73.179:28015 checked 11m ago

3x moddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#13,797
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 14:54 UTC29d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC34d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Apex Syndicate | 3x | No Offline Raid rank against other Rust servers?

The last seven days of player hours place Apex Syndicate | 3x | No Offline Raid at #13,797, within the top 62% of all ranked servers.

How busy is Apex Syndicate | 3x | No Offline Raid?

The count reads 0 players on Apex Syndicate | 3x | No Offline Raid, which has 150 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Apex Syndicate | 3x | No Offline Raid mean?

These are the tags Apex Syndicate | 3x | No Offline Raid publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Apex Syndicate | 3x | No Offline Raid?

Apex Syndicate | 3x | No Offline Raid appears among the Rust Population lists that follow: 3x Rust servers, counted live and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x and it will show up.

Wipe notes

What does wipe day look like on Apex Syndicate | 3x | No Offline Raid?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Apex Syndicate | 3x | No Offline Raid?

No next wipe can be predicted for Apex Syndicate | 3x | No Offline Raid, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 12 hours ago the current world was made.

Settings

Which map does Apex Syndicate | 3x | No Offline Raid run?

The map on Apex Syndicate | 3x | No Offline Raid is procedural, made by the game at size 3,000 from seed 17762077. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Apex Syndicate | 3x | No Offline Raid?

The name says it: gathering is multiplied 3x on Apex Syndicate | 3x | No Offline Raid. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Apex Syndicate | 3x | No Offline Raid run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Apex Syndicate | 3x | No Offline Raid. Steam updates your game automatically, but you need the same protocol to join.

Does Apex Syndicate | 3x | No Offline Raid run smoothly?

It ran at 57 server fps on average over the last 48 hours, and never went below 33. Entities peaked at 48,476, including buildings, deployables and everything else. Up to 3,131 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Apex Syndicate | 3x | No Offline Raid online, and how reliable is it?

You will find Apex Syndicate | 3x | No Offline Raid online now. Judging by the uptime it reports, the last restart was about 6 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Apex Syndicate | 3x | No Offline Raid located?

Nothing published by Apex Syndicate | 3x | No Offline Raid states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 198.12.73.179:28015.

Getting in

How do I join Apex Syndicate | 3x | No Offline Raid?

Either enter client.connect 198.12.73.179:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.