Rust PopulationField survey · Rust servers
Observing 50,841 players 11,736 servers 3,279 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,775habitat unknownfirst seen 30 Sep 2026

MapTest

Offline 198.15.7.232:28015 checked 28d ago

pve

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#15,775
top 66%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:14 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MapTest rank against other Rust servers?

The last seven days of player hours place MapTest at #15,775, within the top 66% of all ranked servers.

How busy is MapTest?

MapTest is offline at this count; we last saw it 28 days 19 hours ago.

Tags

What do the server tags on MapTest mean?

The game's server browser reads the tags MapTest publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MapTest?

MapTest appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on MapTest?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on MapTest?

The record holds too few of MapTest's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days 19 hours ago the current world was made.

Settings

What are the rules and settings on MapTest?

The name tells you nothing about gather rates: MapTest states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does MapTest run?

On Windows, MapTest runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is MapTest online, and how reliable is it?

Offline at the moment, MapTest was last seen 28 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.

Where is MapTest located?

Nothing published by MapTest states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 198.15.7.232:28015.

How to join

How do I join MapTest?

Either enter client.connect 198.15.7.232:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.