| DEV HEAVEN | NO EAC |
Offline 198.244.164.192:25599 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does | DEV HEAVEN | NO EAC | rank against other Rust servers?
Over the past week it ranks #14,150 for player hours, which puts | DEV HEAVEN | NO EAC | in the top – of all ranked servers.
How busy is | DEV HEAVEN | NO EAC |?
We have no live count for | DEV HEAVEN | NO EAC | right now. It was last seen 45 days 13 hours ago.
Lists and tags
What do the server tags on | DEV HEAVEN | NO EAC | mean?
These are the tags | DEV HEAVEN | NO EAC | publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts6 (Group limit): Teams can have no more than 6 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include | DEV HEAVEN | NO EAC |?
On Rust Population, | DEV HEAVEN | NO EAC | is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on | DEV HEAVEN | NO EAC |?
The record holds too few of | DEV HEAVEN | NO EAC |'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does | DEV HEAVEN | NO EAC | run?
The map on | DEV HEAVEN | NO EAC | is procedural, made by the game.
What are the rules and settings on | DEV HEAVEN | NO EAC |?
Nothing in | DEV HEAVEN | NO EAC |'s name says how gather works. The group limit is 6 players. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does | DEV HEAVEN | NO EAC | run?
Rust network protocol 2633 and build 163794 on Linux is what | DEV HEAVEN | NO EAC | uses. Steam updates your game automatically, but you need the same protocol to join.
Is | DEV HEAVEN | NO EAC | online, and how reliable is it?
Currently offline, | DEV HEAVEN | NO EAC | was last seen 45 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is | DEV HEAVEN | NO EAC | located?
Nothing published by | DEV HEAVEN | NO EAC | states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 198.244.164.192:25599.
How to join
How do I join | DEV HEAVEN | NO EAC |?
Either enter client.connect 198.244.164.192:25599 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.