[UA] PVE Server
Online 198.244.225.27:25638 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [UA] PVE Server rank against other Rust servers?
Over the past week it ranks #14,634 for player hours, which puts [UA] PVE Server in the top 66% of all ranked servers.
How busy is [UA] PVE Server?
The count reads 0 players on [UA] PVE Server, which has 5 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [UA] PVE Server mean?
What the game's server browser reads from [UA] PVE Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [UA] PVE Server?
These Rust Population lists include [UA] PVE Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [UA] PVE Server?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [UA] PVE Server?
Too few wipes are on record for [UA] PVE Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 6 hours ago the current world was made.
Map and rules
Which map does [UA] PVE Server run?
[UA] PVE Server uses a map the game generates, procedural, at size 4,500 with seed 1353797498. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [UA] PVE Server?
Nothing in [UA] PVE Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [UA] PVE Server run?
Rust network protocol 2635 and build 168909 on Linux is what [UA] PVE Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [UA] PVE Server run smoothly?
The last 48 hours saw an average of 106 server fps, with 84 as the lowest. Up to 121,290 entities were present, counting buildings, deployables and everything else. Up to 4,049 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [UA] PVE Server online, and how reliable is it?
Right now, [UA] PVE Server is online. About 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [UA] PVE Server located?
A region is not published by [UA] PVE Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 198.244.225.27:25638 is where it lives.
Getting in
How do I join [UA] PVE Server?
Open the console with F1 in Rust and enter client.connect 198.244.225.27:25638. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.