Rust PopulationField survey · Rust servers
Observing 38,808 players 11,700 servers 2,943 with someone on 91 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,353habitat unknownfirst seen 13 Sep 2026

LinuxGSM

Online 198.44.49.134:28015 checked 10m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:08 UTC13d ago 1 – running 0
Mon 12 Oct, 03:33 UTC16d ago 1 halved by day 2 3.6 days 0
Sun 4 Oct, 06:28 UTC24d ago 1 held half 7.9 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 held half 2.5 days 0
Sun 27 Sep, 05:14 UTC31d ago 1 held half 4.5 days 0
Thu 24 Sep, 05:18 UTC34d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LinuxGSM rank against other Rust servers?

Over the past week it ranks #15,353 for player hours, which puts LinuxGSM in the top 69% of all ranked servers.

How busy is LinuxGSM?

Of its 50 slots, LinuxGSM is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LinuxGSM?

On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on LinuxGSM?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 7 hours in. In 80% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on LinuxGSM?

Irregular times are when LinuxGSM wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 7 hours ago, that is how long the current world has stood.

Settings

Which map does LinuxGSM run?

LinuxGSM uses a map the game generates: procedural.

What are the rules and settings on LinuxGSM?

Nothing in LinuxGSM's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does LinuxGSM run?

The setup is Rust network protocol 2634 and build 167781 on Linux for LinuxGSM. The protocol must match for you to join, and Steam updates it for you.

Is LinuxGSM online, and how reliable is it?

LinuxGSM is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is LinuxGSM located?

Nothing published by LinuxGSM states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 198.44.49.134:28015 is where it lives.

Getting in

How do I join LinuxGSM?

To connect directly, open Rust's console with F1 and type client.connect 198.44.49.134:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.