Test Server
Offline 198.53.179.67:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #13,327, within the top – of all ranked servers.
How busy is Test Server?
We have no live count for Test Server right now. It was last seen 42 days 20 hours ago.
Tags
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 11 hours ago.
Settings
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
Nothing in Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Test Server run?
On Windows, Test Server runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
We last saw Test Server 42 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
No region is published by Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 198.53.179.67:28015.
Getting in
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 198.53.179.67:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.