Rust PopulationField survey · Rust servers
Observing 72,000 players 11,814 servers 3,646 with someone on 206 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,326habitat unknownfirst seen 17 Oct 2026

[TRT] The Rust Trials

Online 198.58.103.215:45006 checked 9m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [TRT] The Rust Trials rank against other Rust servers?

The last seven days of player hours place [TRT] The Rust Trials at #15,326, within the top 69% of all ranked servers.

How busy is [TRT] The Rust Trials?

Of its 50 slots, [TRT] The Rust Trials is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [TRT] The Rust Trials mean?

These are the tags [TRT] The Rust Trials publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [TRT] The Rust Trials?

[TRT] The Rust Trials appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on [TRT] The Rust Trials?

Its rhythm cannot be told yet: too few of [TRT] The Rust Trials's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 11 hours ago the current world was made.

Map and rules

Which map does [TRT] The Rust Trials run?

[TRT] The Rust Trials uses a map the game generates, procedural, at size 3,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [TRT] The Rust Trials?

No gather rate appears in the name of [TRT] The Rust Trials. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [TRT] The Rust Trials run?

On Linux, [TRT] The Rust Trials runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [TRT] The Rust Trials run smoothly?

It ran at 125 server fps on average over the last 48 hours, and never went below 74. Up to 47,815 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,777 MB. Players feel lag when fps is low and the entity count climbs.

Is [TRT] The Rust Trials online, and how reliable is it?

[TRT] The Rust Trials is up and running at the moment. About 28 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.

Where is [TRT] The Rust Trials located?

A region is not published by [TRT] The Rust Trials. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 198.58.103.215:45006.

How to join

How do I join [TRT] The Rust Trials?

Open the console with F1 in Rust and enter client.connect 198.58.103.215:45006. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://attoric.net.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.