RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Online 198.73.57.139:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | rank against other Rust servers?
By player hours over the last seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | places at #5,793, within the top 26% of ranked servers.
How busy is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Of its 100 slots, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 14:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | mean?
What the game's server browser reads from RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
On Rust Population, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe notes
What is the wipe schedule on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Its rhythm cannot be told yet: too few of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 3 hours ago.
Map and rules
Which map does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | uses a map the game generates, procedural, at size 4,500 with seed 745154340. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
You gather at 2x on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. The protocol must match for you to join, and Steam updates it for you.
Does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run smoothly?
The last 48 hours saw an average of 94 server fps, with 50 as the lowest. Entities peaked at 130,934, including buildings, deployables and everything else. Up to 4,943 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | online, and how reliable is it?
Right now, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is online. About 39 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 4 October 2026.
Where is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | located?
A region is not published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 198.73.57.139:28015.
Getting in
How do I join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
To connect directly, open Rust's console with F1 and type client.connect 198.73.57.139:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/kGFAR6Fu7f.