Rust PopulationField survey · Rust servers
Observing 103,740 players 11,898 servers 4,020 with someone on 406 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,986habitat unknownfirst seen 13 Sep 2026

CALI

Offline 198.73.57.79:28015 checked 24d ago

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC24d ago 1 – running 0
Mon 14 Sep, 13:49 UTC45d ago 4 halved by day 2 20.3 days 0
Mon 14 Sep, 06:39 UTC45d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CALI rank against other Rust servers?

Over the past week it ranks #15,986 for player hours, which puts CALI in the top 71% of all ranked servers.

How busy is CALI?

At this count CALI is offline, with its last sighting 24 days 12 hours ago.

Lists and tags

What do the server tags on CALI mean?

What the game's server browser reads from CALI is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include CALI?

On Rust Population, CALI is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on CALI?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on CALI?

There is no next wipe to predict: CALI wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does CALI run?

A procedural map of size 3,500 from seed 648252, generated by the game, is in use on CALI. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on CALI?

Nothing in CALI's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does CALI run?

Rust network protocol 2634 and build 166652 on Windows is what CALI uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is CALI online, and how reliable is it?

Offline at the moment, CALI was last seen 24 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is CALI located?

Nothing published by CALI states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 198.73.57.79:28015 is where it lives.

Getting in

How do I join CALI?

To connect directly, open Rust's console with F1 and type client.connect 198.73.57.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.