Traveler's Rest
Online 199.127.62.149:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 00:13 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Traveler's Rest rank against other Rust servers?
The last seven days of player hours place Traveler's Rest at #4,009, within the top 18% of all ranked servers.
How busy is Traveler's Rest?
Traveler's Rest holds 0 players at the moment, out of 30 slots. Averaged over seven days, it drew 1 players and reached a peak of 2. The busiest hour in the last 48 was 01:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on Traveler's Rest mean?
The game's server browser reads the tags Traveler's Rest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Traveler's Rest?
Traveler's Rest appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Traveler's Rest?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Traveler's Rest?
Too few wipes are on record for Traveler's Rest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 20 hours ago the current world was made.
Map and rules
Which map does Traveler's Rest run?
Traveler's Rest uses a map the game generates, procedural, at size 4,250 with seed 404629744. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Traveler's Rest?
Nothing in Traveler's Rest's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Traveler's Rest run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Traveler's Rest. Your game needs the same protocol to join; Steam takes care of updating it.
Does Traveler's Rest run smoothly?
It ran at 63 server fps on average over the last 48 hours, and never went below 48. Entities peaked at 98,404, including buildings, deployables and everything else. Up to 3,952 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Traveler's Rest online, and how reliable is it?
Traveler's Rest is up and running at the moment. About 4 days 5 hours ago, it restarted, according to its uptime. It was up 70% of the time over the last 7 full days, 118 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Traveler's Rest located?
No region is published by Traveler's Rest. Rust Population does not look up where the machine stands; it shows where the server says it is. 199.127.62.149:28015 is where it lives.
How to join
How do I join Traveler's Rest?
Either enter client.connect 199.127.62.149:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.