Typical 10X
Offline 199.30.67.210:28025 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 07:29 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Typical 10X rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts Typical 10X in the top 70% of all ranked servers.
How busy is Typical 10X?
At this count Typical 10X is offline, with its last sighting 37 days 16 hours ago.
Tags
What do the server tags on Typical 10X mean?
These are the tags Typical 10X publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Typical 10X?
On Rust Population, Typical 10X is filed under these lists: 10x Rust servers: where the population is and Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
Wipe notes
What does wipe day look like on Typical 10X?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 11 hours into the latest wipe.
What is the wipe schedule on Typical 10X?
Its rhythm cannot be told yet: too few of Typical 10X's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does Typical 10X run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on Typical 10X. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Typical 10X?
You gather at 10x on Typical 10X, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Typical 10X run?
The setup is Rust network protocol 2633 and build 164530 on Linux for Typical 10X. Your game needs the same protocol to join; Steam takes care of updating it.
Is Typical 10X online, and how reliable is it?
Currently offline, Typical 10X was last seen 37 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Typical 10X located?
No region is published by Typical 10X. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 199.30.67.210:28025.
Getting in
How do I join Typical 10X?
Open the console with F1 in Rust and enter client.connect 199.30.67.210:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.