typical TESTT
Offline 199.30.67.224:30000 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical TESTT rank against other Rust servers?
Over the past week it ranks #16,503 for player hours, which puts typical TESTT in the top 71% of all ranked servers.
How busy is typical TESTT?
At this count typical TESTT is offline, with its last sighting 33 days 6 hours ago.
Tags
What do the server tags on typical TESTT mean?
What the game's server browser reads from typical TESTT is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include typical TESTT?
These Rust Population lists include typical TESTT: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on typical TESTT?
The record holds too few of typical TESTT's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 34 days 22 hours ago.
Map and rules
Which map does typical TESTT run?
typical TESTT uses a map the game generates: procedural.
What are the rules and settings on typical TESTT?
Nothing in typical TESTT's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does typical TESTT run?
Rust network protocol 2633 and build 165217 on Linux is what typical TESTT uses. The protocol must match for you to join, and Steam updates it for you.
Is typical TESTT online, and how reliable is it?
Currently offline, typical TESTT was last seen 33 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is typical TESTT located?
A region is not published by typical TESTT. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 199.30.67.224:30000.
How to join
How do I join typical TESTT?
Either enter client.connect 199.30.67.224:30000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.