hoagaming-test
Offline 2.145.27.113:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does hoagaming-test rank against other Rust servers?
The last seven days of player hours place hoagaming-test at #15,955, within the top 72% of all ranked servers.
How busy is hoagaming-test?
At this count hoagaming-test is offline, with its last sighting 20 days 11 hours ago.
Tags
What do the server tags on hoagaming-test mean?
These are the tags hoagaming-test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include hoagaming-test?
On Rust Population, hoagaming-test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on hoagaming-test?
Its rhythm cannot be told yet: too few of hoagaming-test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 15 hours ago the current world was made.
Map and rules
Which map does hoagaming-test run?
hoagaming-test uses a map the game generates: procedural.
What are the rules and settings on hoagaming-test?
Nothing in hoagaming-test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does hoagaming-test run?
The setup is Rust network protocol 2634 and build 166652 on Windows for hoagaming-test. Your game needs the same protocol to join; Steam takes care of updating it.
Is hoagaming-test online, and how reliable is it?
Currently offline, hoagaming-test was last seen 20 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.
Where is hoagaming-test located?
A region is not published by hoagaming-test. The location a server claims is what Rust Population shows, not the place where the machine stands. 2.145.27.113:28015 is where it lives.
Getting in
How do I join hoagaming-test?
To connect directly, open Rust's console with F1 and type client.connect 2.145.27.113:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.