Chillout Area
Offline 2.243.16.135:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Chillout Area rank against other Rust servers?
By player hours over the last seven days, Chillout Area places at #15,849, within the top 72% of ranked servers.
How busy is Chillout Area?
Chillout Area is offline at this count; we last saw it 17 days 3 hours ago.
Lists and tags
What do the server tags on Chillout Area mean?
The game's server browser reads the tags Chillout Area publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Chillout Area?
These Rust Population lists include Chillout Area: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Chillout Area?
Its rhythm cannot be told yet: too few of Chillout Area's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 8 hours ago the current world was made.
Map and rules
Which map does Chillout Area run?
Chillout Area uses a map the game generates, procedural, at size 3,500 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Chillout Area?
The name tells you nothing about gather rates: Chillout Area states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Chillout Area run?
On Linux, Chillout Area runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is Chillout Area online, and how reliable is it?
Offline at the moment, Chillout Area was last seen 17 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is Chillout Area located?
No region is published by Chillout Area. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.243.16.135:28015 is where it lives.
Getting in
How do I join Chillout Area?
Either enter client.connect 2.243.16.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.