TEST
Offline 2.26.17.28:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #14,202 for player hours, which puts TEST in the top 64% of all ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 18 days 5 hours ago.
Lists and tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot be told yet: too few of TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 23 hours ago the current world was made.
Settings
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST run?
Rust network protocol 2634 and build 166652 on Windows is what TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 18 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is TEST located?
Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 2.26.17.28:28015.
How to join
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 2.26.17.28:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.