WORLDRUST x2 | TEST
Offline 2.26.85.194:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WORLDRUST x2 | TEST rank against other Rust servers?
The last seven days of player hours place WORLDRUST x2 | TEST at #15,404, within the top 69% of all ranked servers.
How busy is WORLDRUST x2 | TEST?
WORLDRUST x2 | TEST is offline at this count; we last saw it 16 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on WORLDRUST x2 | TEST mean?
These are the tags WORLDRUST x2 | TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WORLDRUST x2 | TEST?
WORLDRUST x2 | TEST appears among the Rust Population lists that follow: 2x Rust servers: the live count and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x and it will show up.
Wipe notes
What is the wipe schedule on WORLDRUST x2 | TEST?
Its rhythm cannot be told yet: too few of WORLDRUST x2 | TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 hours ago.
Settings
Which map does WORLDRUST x2 | TEST run?
The map on WORLDRUST x2 | TEST is procedural, made by the game at size 1,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on WORLDRUST x2 | TEST?
The name says it: gathering is multiplied 2x on WORLDRUST x2 | TEST. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WORLDRUST x2 | TEST run?
The setup is Rust network protocol 2635 and build 168909 on Linux for WORLDRUST x2 | TEST. The protocol must match for you to join, and Steam updates it for you.
Does WORLDRUST x2 | TEST run smoothly?
The last 48 hours saw an average of 220 server fps, with 220 as the lowest. The entity count reached 1,939: buildings, deployables and all other objects. Memory use peaked at 500 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is WORLDRUST x2 | TEST online, and how reliable is it?
Offline at the moment, WORLDRUST x2 | TEST was last seen 16 hours ago. The uptime it reports suggests a restart roughly 36 minutes ago. The first sighting by Rust Population was on 27 October 2026.
Where is WORLDRUST x2 | TEST located?
A region is not published by WORLDRUST x2 | TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.26.85.194:28015 is where it lives.
Getting in
How do I join WORLDRUST x2 | TEST?
Either enter client.connect 2.26.85.194:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.