A Shockbyte Server
Offline 2.27.157.27:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Server at #15,419, within the top 69% of all ranked servers.
How busy is A Shockbyte Server?
A Shockbyte Server is offline at this count; we last saw it 5 days 9 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on A Shockbyte Server mean?
The game's server browser reads the tags A Shockbyte Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Server?
These Rust Population lists include A Shockbyte Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on A Shockbyte Server?
The record holds too few of A Shockbyte Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 11 hours ago.
Settings
Which map does A Shockbyte Server run?
A Shockbyte Server uses a map the game generates: procedural.
What are the rules and settings on A Shockbyte Server?
No gather rate appears in the name of A Shockbyte Server. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Shockbyte Server run?
On Linux, A Shockbyte Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is A Shockbyte Server online, and how reliable is it?
Currently offline, A Shockbyte Server was last seen 5 days 9 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 22 October 2026.
Where is A Shockbyte Server located?
No region is published by A Shockbyte Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.27.157.27:28015 is where it lives.
How to join
How do I join A Shockbyte Server?
Open the console with F1 in Rust and enter client.connect 2.27.157.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.