A Shockbyte Server
Offline 2.27.157.27:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Server places at #10,616, within the top 48% of ranked servers.
How busy is A Shockbyte Server?
At this count A Shockbyte Server is offline, with its last sighting 7 days 16 hours ago.
Tags
What do the server tags on A Shockbyte Server mean?
What the game's server browser reads from A Shockbyte Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte Server?
On Rust Population, A Shockbyte Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on A Shockbyte Server?
Too few wipes are on record for A Shockbyte Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 17 hours ago.
Settings
Which map does A Shockbyte Server run?
A procedural map, generated by the game, is in use on A Shockbyte Server.
What are the rules and settings on A Shockbyte Server?
No gather rate appears in the name of A Shockbyte Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Shockbyte Server run?
On Linux, A Shockbyte Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is A Shockbyte Server online, and how reliable is it?
Offline at the moment, A Shockbyte Server was last seen 7 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte Server located?
A region is not published by A Shockbyte Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 2.27.157.27:28015.
How to join
How do I join A Shockbyte Server?
To connect directly, open Rust's console with F1 and type client.connect 2.27.157.27:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.