Rust PopulationField survey · Rust servers
Observing 64,568 players 11,784 servers 3,550 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,404habitat unknownfirst seen 13 Sep 2026

SVRMP

Online 2.56.164.164:28015 checked 8m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
91d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SVRMP rank against other Rust servers?

The last seven days of player hours place SVRMP at #15,404, within the top 69% of all ranked servers.

How busy is SVRMP?

Of its 20 slots, SVRMP is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on SVRMP mean?

These are the tags SVRMP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include SVRMP?

SVRMP appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on SVRMP?

Too few wipes are on record for SVRMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 91 days 21 hours ago.

Settings

Which map does SVRMP run?

A procedural map of size 3,900 from seed 1337, generated by the game, is in use on SVRMP. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on SVRMP?

Nothing in SVRMP's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does SVRMP run?

The setup is Rust network protocol 2631 and build 158240 on Linux for SVRMP. Your game needs the same protocol to join; Steam takes care of updating it.

Does SVRMP run smoothly?

In the last 48 hours, it averaged 67 server fps, with a low of 34. The entity count reached 90,759: buildings, deployables and all other objects. Up to 3,087 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is SVRMP online, and how reliable is it?

SVRMP is up and running at the moment. About 4 days 18 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is SVRMP located?

Nothing published by SVRMP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 2.56.164.164:28015.

Getting in

How do I join SVRMP?

Either enter client.connect 2.56.164.164:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2631
Protocol The protocol is 2631; a different version will not connect.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.