Rust PopulationField survey · Rust servers
Observing 65,657 players 11,832 servers 3,608 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,354habitat unknownfirst seen 16 Sep 2026

My Server Name

Offline 2.60.229.182:28015 checked 27d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#14,354
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:54 UTC27d ago 1 – running 1
Mon 28 Sep, 12:11 UTC29d ago 1 held half 2.2 days 0
Thu 24 Sep, 18:01 UTC33d ago 1 – 3.8 days 1
Wed 23 Sep, 18:30 UTC34d ago 1 – 1 days 0
Thu 17 Sep, 09:27 UTC40d ago 1 – 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Server Name rank against other Rust servers?

By player hours over the last seven days, My Server Name places at #14,354, within the top 60% of ranked servers.

How busy is My Server Name?

At this count My Server Name is offline, with its last sighting 27 days 3 hours ago.

Tags

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Server Name?

These Rust Population lists include My Server Name: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on My Server Name?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on My Server Name?

There is no next wipe to predict: My Server Name wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 5 hours ago.

Map and rules

Which map does My Server Name run?

My Server Name uses a map the game generates: procedural.

What are the rules and settings on My Server Name?

The name tells you nothing about gather rates: My Server Name states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does My Server Name run?

The setup is Rust network protocol 2633 and build 165217 on Windows for My Server Name. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

Currently offline, My Server Name was last seen 27 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.

Where is My Server Name located?

A region is not published by My Server Name. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.60.229.182:28015 is where it lives.

How to join

How do I join My Server Name?

Either enter client.connect 2.60.229.182:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.