WindowsGSM - RUST
Offline 2.62.196.237:28025 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WindowsGSM - RUST rank against other Rust servers?
Over the past week it ranks #14,197 for player hours, which puts WindowsGSM - RUST in the top 66% of all ranked servers.
How busy is WindowsGSM - RUST?
WindowsGSM - RUST is offline at this count; we last saw it 14 days ago.
Lists and tags
What do the server tags on WindowsGSM - RUST mean?
These are the tags WindowsGSM - RUST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WindowsGSM - RUST?
WindowsGSM - RUST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on WindowsGSM - RUST?
Its rhythm cannot be told yet: too few of WindowsGSM - RUST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 2 hours ago the current world was made.
Settings
Which map does WindowsGSM - RUST run?
A procedural map, generated by the game, is in use on WindowsGSM - RUST.
What are the rules and settings on WindowsGSM - RUST?
Nothing in WindowsGSM - RUST's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does WindowsGSM - RUST run?
The setup is Rust network protocol 2634 and build 167058 on Windows for WindowsGSM - RUST. Steam updates your game automatically, but you need the same protocol to join.
Is WindowsGSM - RUST online, and how reliable is it?
Offline at the moment, WindowsGSM - RUST was last seen 14 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.
Where is WindowsGSM - RUST located?
Nothing published by WindowsGSM - RUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 2.62.196.237:28025.
How to join
How do I join WindowsGSM - RUST?
To connect directly, open Rust's console with F1 and type client.connect 2.62.196.237:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.