Rust PopulationField survey · Rust servers
Observing 34,720 players 11,597 servers 2,891 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,809habitat unknownfirst seen 11 Oct 2026

localtest

Offline 2.63.16.202:28015 checked 16d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#14,809
top 67%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:12 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does localtest rank against other Rust servers?

Over the past week it ranks #14,809 for player hours, which puts localtest in the top 67% of all ranked servers.

How busy is localtest?

At this count localtest is offline, with its last sighting 16 days 23 hours ago.

Tags

What do the server tags on localtest mean?

The game's server browser reads the tags localtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include localtest?

These Rust Population lists include localtest: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on localtest?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on localtest?

Its rhythm cannot be told yet: too few of localtest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does localtest run?

A procedural map, generated by the game, is in use on localtest.

What are the rules and settings on localtest?

Nothing in localtest's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does localtest run?

Rust network protocol 2634 and build 167398 on Windows is what localtest uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is localtest online, and how reliable is it?

Currently offline, localtest was last seen 16 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.

Where is localtest located?

No region is published by localtest. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 2.63.16.202:28015.

Getting in

How do I join localtest?

Open the console with F1 in Rust and enter client.connect 2.63.16.202:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.