Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,865habitat unknownfirst seen 14 Oct 2026

Dark_Ghost Test

Offline 2.82.186.229:28015 checked 1d ago

monthly wipes moddedoxide

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#11,865
top 54%
Last wipe
13d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dark_Ghost Test rank against other Rust servers?

By player hours over the last seven days, Dark_Ghost Test places at #11,865, within the top 54% of ranked servers.

How busy is Dark_Ghost Test?

At this count Dark_Ghost Test is offline, with its last sighting 41 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 02:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Dark_Ghost Test mean?

What the game's server browser reads from Dark_Ghost Test is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dark_Ghost Test?

On Rust Population, Dark_Ghost Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Dark_Ghost Test?

An estimate from the force wipe gives Dark_Ghost Test's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 22 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does Dark_Ghost Test run?

The map on Dark_Ghost Test is procedural, made by the game at size 3,500 from seed 295700. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Dark_Ghost Test?

Nothing in Dark_Ghost Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Dark_Ghost Test run?

Rust network protocol 2635 and build 168909 on Windows is what Dark_Ghost Test uses. The protocol must match for you to join, and Steam updates it for you.

Does Dark_Ghost Test run smoothly?

In the last 48 hours, it averaged 73 server fps, with a low of 53. Up to 69,057 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,720 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Dark_Ghost Test online, and how reliable is it?

Offline at the moment, Dark_Ghost Test was last seen 41 hours ago. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. The first sighting by Rust Population was on 14 October 2026.

Where is Dark_Ghost Test located?

Nothing published by Dark_Ghost Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 2.82.186.229:28015.

How to join

How do I join Dark_Ghost Test?

Either enter client.connect 2.82.186.229:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.