AlphaGSM itrust
Offline 20.165.107.234:22911 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does AlphaGSM itrust rank against other Rust servers?
The last seven days of player hours place AlphaGSM itrust at #15,543, within the top 71% of all ranked servers.
How busy is AlphaGSM itrust?
We have no live count for AlphaGSM itrust right now. It was last seen 17 days 14 hours ago.
Tags
What do the server tags on AlphaGSM itrust mean?
These are the tags AlphaGSM itrust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include AlphaGSM itrust?
These Rust Population lists include AlphaGSM itrust: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on AlphaGSM itrust?
Its rhythm cannot be told yet: too few of AlphaGSM itrust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 14 hours ago the current world was made.
Settings
Which map does AlphaGSM itrust run?
The map on AlphaGSM itrust is procedural, made by the game.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AlphaGSM itrust run?
The setup is Rust network protocol 2634 and build 167584 on Linux for AlphaGSM itrust. The protocol must match for you to join, and Steam updates it for you.
Is AlphaGSM itrust online, and how reliable is it?
Currently offline, AlphaGSM itrust was last seen 17 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is AlphaGSM itrust located?
A region is not published by AlphaGSM itrust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 20.165.107.234:22911.
Getting in
How do I join AlphaGSM itrust?
To connect directly, open Rust's console with F1 and type client.connect 20.165.107.234:22911; or press Launch Rust on this page and Steam opens Rust and joins for you.