AlphaGSM itrust
Offline 20.98.142.201:22339 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AlphaGSM itrust rank against other Rust servers?
The last seven days of player hours place AlphaGSM itrust at #15,321, within the top 70% of all ranked servers.
How busy is AlphaGSM itrust?
We have no live count for AlphaGSM itrust right now. It was last seen 10 days 12 hours ago.
Tags
What do the server tags on AlphaGSM itrust mean?
What the game's server browser reads from AlphaGSM itrust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include AlphaGSM itrust?
These Rust Population lists include AlphaGSM itrust: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on AlphaGSM itrust?
Its rhythm cannot be told yet: too few of AlphaGSM itrust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 12 hours ago.
Settings
Which map does AlphaGSM itrust run?
The map on AlphaGSM itrust is procedural, made by the game.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AlphaGSM itrust run?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is AlphaGSM itrust online, and how reliable is it?
Currently offline, AlphaGSM itrust was last seen 10 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 20.98.142.201:22339.
Getting in
How do I join AlphaGSM itrust?
Open the console with F1 in Rust and enter client.connect 20.98.142.201:22339. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.