spawneo-test
Offline 200.115.210.247:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does spawneo-test rank against other Rust servers?
The last seven days of player hours place spawneo-test at #16,875, within the top 71% of all ranked servers.
How busy is spawneo-test?
We have no live count for spawneo-test right now. It was last seen 29 days 20 hours ago.
Tags
What do the server tags on spawneo-test mean?
These are the tags spawneo-test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include spawneo-test?
spawneo-test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on spawneo-test?
The record holds too few of spawneo-test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 days 20 hours ago.
Map and rules
Which map does spawneo-test run?
The map on spawneo-test is procedural, made by the game.
What are the rules and settings on spawneo-test?
No gather rate appears in the name of spawneo-test. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does spawneo-test run?
On Linux, spawneo-test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is spawneo-test online, and how reliable is it?
Currently offline, spawneo-test was last seen 29 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is spawneo-test located?
No region is published by spawneo-test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 200.115.210.247:28015.
How to join
How do I join spawneo-test?
Either enter client.connect 200.115.210.247:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.