Rust PopulationField survey · Rust servers
Observing 88,651 players 11,840 servers 4,028 with someone on 156 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,025habitat unknownfirst seen 19 Sep 2026

Rust Privado [Tailscale]

Offline 201.166.169.39:28015 checked 39d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Privado [Tailscale] rank against other Rust servers?

The last seven days of player hours place Rust Privado [Tailscale] at #15,025, within the top – of all ranked servers.

How busy is Rust Privado [Tailscale]?

We have no live count for Rust Privado [Tailscale] right now. It was last seen 39 days 7 hours ago.

Lists and tags

What do the server tags on Rust Privado [Tailscale] mean?

These are the tags Rust Privado [Tailscale] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Privado [Tailscale]?

Rust Privado [Tailscale] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust Privado [Tailscale]?

Too few wipes are on record for Rust Privado [Tailscale] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does Rust Privado [Tailscale] run?

A procedural map, generated by the game, is in use on Rust Privado [Tailscale].

What are the rules and settings on Rust Privado [Tailscale]?

Nothing in Rust Privado [Tailscale]'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Rust Privado [Tailscale] run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Rust Privado [Tailscale]. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Privado [Tailscale] online, and how reliable is it?

We last saw Rust Privado [Tailscale] 39 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.

Where is Rust Privado [Tailscale] located?

Nothing published by Rust Privado [Tailscale] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.166.169.39:28015.

How to join

How do I join Rust Privado [Tailscale]?

Either enter client.connect 201.166.169.39:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.