Rust Privado [Tailscale]
Offline 201.166.169.39:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Privado [Tailscale] rank against other Rust servers?
The last seven days of player hours place Rust Privado [Tailscale] at #15,025, within the top – of all ranked servers.
How busy is Rust Privado [Tailscale]?
We have no live count for Rust Privado [Tailscale] right now. It was last seen 39 days 7 hours ago.
Lists and tags
What do the server tags on Rust Privado [Tailscale] mean?
These are the tags Rust Privado [Tailscale] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Privado [Tailscale]?
Rust Privado [Tailscale] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Privado [Tailscale]?
Too few wipes are on record for Rust Privado [Tailscale] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Privado [Tailscale] run?
A procedural map, generated by the game, is in use on Rust Privado [Tailscale].
What are the rules and settings on Rust Privado [Tailscale]?
Nothing in Rust Privado [Tailscale]'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Rust Privado [Tailscale] run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Rust Privado [Tailscale]. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Privado [Tailscale] online, and how reliable is it?
We last saw Rust Privado [Tailscale] 39 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is Rust Privado [Tailscale] located?
Nothing published by Rust Privado [Tailscale] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.166.169.39:28015.
How to join
How do I join Rust Privado [Tailscale]?
Either enter client.connect 201.166.169.39:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.