Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 160 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,498habitat unknownfirst seen 21 Sep 2026

Dark Night Club X5 PvE Zombie

Offline 201.187.208.113:28015 checked 35d ago

5x monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
39d ago
monthly schedule
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

Over the past week it ranks #15,498 for player hours, which puts Dark Night Club X5 PvE Zombie in the top 68% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie?

We have no live count for Dark Night Club X5 PvE Zombie right now. It was last seen 35 days 15 hours ago.

Tags

What do the server tags on Dark Night Club X5 PvE Zombie mean?

These are the tags Dark Night Club X5 PvE Zombie publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; modded (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Dark Night Club X5 PvE Zombie?

On Rust Population, Dark Night Club X5 PvE Zombie is filed under these lists: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Wipe schedule

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

Estimated from the force wipe, that is Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 39 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Dark Night Club X5 PvE Zombie run?

Dark Night Club X5 PvE Zombie uses a map the game generates, procedural, at size 3,500 with seed 674960. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie advertises a 5x gather rate in its title. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Dark Night Club X5 PvE Zombie run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Dark Night Club X5 PvE Zombie. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

Currently offline, Dark Night Club X5 PvE Zombie was last seen 35 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.

Where is Dark Night Club X5 PvE Zombie located?

A region is not published by Dark Night Club X5 PvE Zombie. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.187.208.113:28015.

Getting in

How do I join Dark Night Club X5 PvE Zombie?

Open the console with F1 in Rust and enter client.connect 201.187.208.113:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players The server has 30 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build The game build is 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.