Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dark Night Club X5 PvE Zombie rank against other Rust servers?
Over the past week it ranks #11,716 for player hours, which puts Dark Night Club X5 PvE Zombie in the top 49% of all ranked servers.
How busy is Dark Night Club X5 PvE Zombie?
We have no live count for Dark Night Club X5 PvE Zombie right now. It was last seen 29 days 20 hours ago.
Lists and tags
What do the server tags on Dark Night Club X5 PvE Zombie mean?
What the game's server browser reads from Dark Night Club X5 PvE Zombie is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie appears among the Rust Population lists that follow: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Wipe notes
What is the wipe schedule on Dark Night Club X5 PvE Zombie?
Estimated from the force wipe, that is Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 40 days 19 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Dark Night Club X5 PvE Zombie run?
The map on Dark Night Club X5 PvE Zombie is procedural, made by the game at size 3,500 from seed 674960. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Dark Night Club X5 PvE Zombie?
The name says it: gathering is multiplied 5x on Dark Night Club X5 PvE Zombie. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Dark Night Club X5 PvE Zombie run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Dark Night Club X5 PvE Zombie. Your game needs the same protocol to join; Steam takes care of updating it.
Is Dark Night Club X5 PvE Zombie online, and how reliable is it?
Offline at the moment, Dark Night Club X5 PvE Zombie was last seen 29 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is Dark Night Club X5 PvE Zombie located?
No region is published by Dark Night Club X5 PvE Zombie. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.187.211.206:28015.
How to join
How do I join Dark Night Club X5 PvE Zombie?
Either enter client.connect 201.187.211.206:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.