Dark Night Club X5 PvE Zombie
Offline 201.187.213.7:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dark Night Club X5 PvE Zombie rank against other Rust servers?
The last seven days of player hours place Dark Night Club X5 PvE Zombie at #16,921, within the top 72% of all ranked servers.
How busy is Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie is offline at this count; we last saw it 31 days 12 hours ago.
Lists and tags
What do the server tags on Dark Night Club X5 PvE Zombie mean?
These are the tags Dark Night Club X5 PvE Zombie publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dark Night Club X5 PvE Zombie?
These Rust Population lists include Dark Night Club X5 PvE Zombie: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Wipe notes
What is the wipe schedule on Dark Night Club X5 PvE Zombie?
An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 40 days 21 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does Dark Night Club X5 PvE Zombie run?
The map on Dark Night Club X5 PvE Zombie is procedural, made by the game at size 3,500 from seed 674960. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Dark Night Club X5 PvE Zombie?
The name says it: gathering is multiplied 5x on Dark Night Club X5 PvE Zombie. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dark Night Club X5 PvE Zombie run?
On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Dark Night Club X5 PvE Zombie online, and how reliable is it?
We last saw Dark Night Club X5 PvE Zombie 31 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.
Where is Dark Night Club X5 PvE Zombie located?
No region is published by Dark Night Club X5 PvE Zombie. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 201.187.213.7:28015.
Getting in
How do I join Dark Night Club X5 PvE Zombie?
To connect directly, open Rust's console with F1 and type client.connect 201.187.213.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.