Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 108 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,921habitat unknownfirst seen 22 Sep 2026

Dark Night Club X5 PvE Zombie

Offline 201.187.213.7:28015 checked 31d ago

5x monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#16,921
top 72%
Last wipe
40d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

The last seven days of player hours place Dark Night Club X5 PvE Zombie at #16,921, within the top 72% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is offline at this count; we last saw it 31 days 12 hours ago.

Lists and tags

What do the server tags on Dark Night Club X5 PvE Zombie mean?

These are the tags Dark Night Club X5 PvE Zombie publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dark Night Club X5 PvE Zombie?

These Rust Population lists include Dark Night Club X5 PvE Zombie: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Wipe notes

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 40 days 21 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does Dark Night Club X5 PvE Zombie run?

The map on Dark Night Club X5 PvE Zombie is procedural, made by the game at size 3,500 from seed 674960. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

The name says it: gathering is multiplied 5x on Dark Night Club X5 PvE Zombie. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Dark Night Club X5 PvE Zombie run?

On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

We last saw Dark Night Club X5 PvE Zombie 31 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.

Where is Dark Night Club X5 PvE Zombie located?

No region is published by Dark Night Club X5 PvE Zombie. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 201.187.213.7:28015.

Getting in

How do I join Dark Night Club X5 PvE Zombie?

To connect directly, open Rust's console with F1 and type client.connect 201.187.213.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
modded
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.