Rust PopulationField survey · Rust servers
Observing 42,340 players 11,701 servers 3,047 with someone on 101 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,498habitat unknownfirst seen 17 Sep 2026

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 37d ago

5x monthly wipes vanillamoddedoxidepve

Measurements

Players now
1/ 30
= 1 player
3% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
41d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC41d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

The last seven days of player hours place Dark Night Club X5 PvE Zombie at #15,498, within the top 68% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is offline at this count; we last saw it 37 days 5 hours ago.

Tags

What do the server tags on Dark Night Club X5 PvE Zombie mean?

These are the tags Dark Night Club X5 PvE Zombie publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie appears among the Rust Population lists that follow: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Wipe schedule

What does wipe day look like on Dark Night Club X5 PvE Zombie?

Across its recent wipes the busiest crowds averaged 3 players. 6 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

The force wipe is the only wipe Dark Night Club X5 PvE Zombie takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 4 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Dark Night Club X5 PvE Zombie run?

The map on Dark Night Club X5 PvE Zombie is procedural, made by the game at size 3,500 from seed 674960. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie advertises a 5x gather rate in its title. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Dark Night Club X5 PvE Zombie run?

On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

Currently offline, Dark Night Club X5 PvE Zombie was last seen 37 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is Dark Night Club X5 PvE Zombie located?

A region is not published by Dark Night Club X5 PvE Zombie. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 201.187.215.57:28015.

How to join

How do I join Dark Night Club X5 PvE Zombie?

Either enter client.connect 201.187.215.57:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
modded
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.