Test Server - Dont enter
Online 201.254.79.106:28015 checked 23m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC13h ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server - Dont enter rank against other Rust servers?
The last seven days of player hours place Test Server - Dont enter at #4,426, within the top 20% of all ranked servers.
How busy is Test Server - Dont enter?
Test Server - Dont enter holds 1 players at the moment, out of 3 slots. Averaged over seven days, it drew 1 players and reached a peak of 2. The busiest hour in the last 48 was 14:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server - Dont enter?
These Rust Population lists include Test Server - Dont enter: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on Test Server - Dont enter?
Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server - Dont enter?
The force wipe is the only wipe Test Server - Dont enter takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Test Server - Dont enter run?
A procedural map, generated by the game, is in use on Test Server - Dont enter.
What are the rules and settings on Test Server - Dont enter?
The name tells you nothing about gather rates: Test Server - Dont enter states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server - Dont enter run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Test Server - Dont enter. The protocol must match for you to join, and Steam updates it for you.
Is Test Server - Dont enter online, and how reliable is it?
Test Server - Dont enter is up and running at the moment. It was up 31% of the time over the last 7 full days, 52 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is Test Server - Dont enter located?
Nothing published by Test Server - Dont enter states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 201.254.79.106:28015.
Getting in
How do I join Test Server - Dont enter?
To connect directly, open Rust's console with F1 and type client.connect 201.254.79.106:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.