Test Server - Dont enter
Offline 201.254.80.18:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server - Dont enter rank against other Rust servers?
The last seven days of player hours place Test Server - Dont enter at #15,961, within the top 71% of all ranked servers.
How busy is Test Server - Dont enter?
We have no live count for Test Server - Dont enter right now. It was last seen 23 days 10 hours ago.
Lists and tags
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server - Dont enter?
On Rust Population, Test Server - Dont enter is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 10 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Test Server - Dont enter run?
A procedural map, generated by the game, is in use on Test Server - Dont enter.
What are the rules and settings on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Server - Dont enter run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Test Server - Dont enter. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server - Dont enter online, and how reliable is it?
We last saw Test Server - Dont enter 23 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Test Server - Dont enter located?
No region is published by Test Server - Dont enter. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 201.254.80.18:28015.
How to join
How do I join Test Server - Dont enter?
To connect directly, open Rust's console with F1 and type client.connect 201.254.80.18:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.