Test Server - Dont enter
Offline 201.254.83.131:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:52 UTC18d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server - Dont enter rank against other Rust servers?
By player hours over the last seven days, Test Server - Dont enter places at #14,919, within the top 68% of ranked servers.
How busy is Test Server - Dont enter?
We have no live count for Test Server - Dont enter right now. It was last seen 16 days 2 hours ago.
Tags
What do the server tags on Test Server - Dont enter mean?
These are the tags Test Server - Dont enter publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server - Dont enter?
Test Server - Dont enter appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Test Server - Dont enter?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Test Server - Dont enter?
Test Server - Dont enter wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 18 days 2 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Test Server - Dont enter run?
Test Server - Dont enter uses a map the game generates: procedural.
What are the rules and settings on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2634 and build 167398 on Windows is what Test Server - Dont enter uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server - Dont enter online, and how reliable is it?
Offline at the moment, Test Server - Dont enter was last seen 16 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is Test Server - Dont enter located?
A region is not published by Test Server - Dont enter. The location a server claims is what Rust Population shows, not the place where the machine stands. 201.254.83.131:28015 is where it lives.
Getting in
How do I join Test Server - Dont enter?
Either enter client.connect 201.254.83.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.