Rust PopulationField survey · Rust servers
Observing 40,773 players 11,615 servers 3,012 with someone on 85 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,538habitat unknownfirst seen 13 Sep 2026

Test Server - Dont enter

Offline 201.254.90.228:28015 checked 44d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#13,538
no region published
Last wipe
53d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Server - Dont enter rank against other Rust servers?

By player hours over the last seven days, Test Server - Dont enter places at #13,538, within the top – of ranked servers.

How busy is Test Server - Dont enter?

Test Server - Dont enter is offline at this count; we last saw it 44 days 4 hours ago.

Tags

What do the server tags on Test Server - Dont enter mean?

The game's server browser reads the tags Test Server - Dont enter publishes: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test Server - Dont enter?

Test Server - Dont enter appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on Test Server - Dont enter?

The next wipe for Test Server - Dont enter is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 53 days 10 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does Test Server - Dont enter run?

A procedural map, generated by the game, is in use on Test Server - Dont enter.

What are the rules and settings on Test Server - Dont enter?

The name tells you nothing about gather rates: Test Server - Dont enter states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Test Server - Dont enter run?

Rust network protocol 2633 and build 163794 on Windows is what Test Server - Dont enter uses. The protocol must match for you to join, and Steam updates it for you.

Is Test Server - Dont enter online, and how reliable is it?

Currently offline, Test Server - Dont enter was last seen 44 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Test Server - Dont enter located?

A region is not published by Test Server - Dont enter. Rust Population does not look up where the machine stands; it shows where the server says it is. 201.254.90.228:28015 is where it lives.

Getting in

How do I join Test Server - Dont enter?

Open the console with F1 in Rust and enter client.connect 201.254.90.228:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players You can join up to 3 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.