[AU] Rustron 10x PVE (testing)
Offline 202.137.160.179:11300 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [AU] Rustron 10x PVE (testing) rank against other Rust servers?
By player hours over the last seven days, [AU] Rustron 10x PVE (testing) places at #15,491, within the top 69% of ranked servers.
How busy is [AU] Rustron 10x PVE (testing)?
At this count [AU] Rustron 10x PVE (testing) is offline, with its last sighting 38 days ago.
Lists and tags
What do the server tags on [AU] Rustron 10x PVE (testing) mean?
These are the tags [AU] Rustron 10x PVE (testing) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [AU] Rustron 10x PVE (testing)?
[AU] Rustron 10x PVE (testing) appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Wipe notes
What is the wipe schedule on [AU] Rustron 10x PVE (testing)?
The record holds too few of [AU] Rustron 10x PVE (testing)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 56 days 11 hours ago.
Map and rules
Which map does [AU] Rustron 10x PVE (testing) run?
[AU] Rustron 10x PVE (testing) uses a map the game generates, procedural, at size 4,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [AU] Rustron 10x PVE (testing)?
[AU] Rustron 10x PVE (testing) advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [AU] Rustron 10x PVE (testing) run?
On Linux, [AU] Rustron 10x PVE (testing) runs Rust network protocol 2632 and build 162434. Steam updates your game automatically, but you need the same protocol to join.
Is [AU] Rustron 10x PVE (testing) online, and how reliable is it?
Offline at the moment, [AU] Rustron 10x PVE (testing) was last seen 38 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is [AU] Rustron 10x PVE (testing) located?
Nothing in the tags says where [AU] Rustron 10x PVE (testing) is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.137.160.179:11300.
Getting in
How do I join [AU] Rustron 10x PVE (testing)?
Open the console with F1 in Rust and enter client.connect 202.137.160.179:11300. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/HKndEQsbGC.