2_X2 test
Offline 202.155.9.79:35100 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2_X2 test rank against other Rust servers?
By player hours over the last seven days, 2_X2 test places at #16,601, within the top 72% of ranked servers.
How busy is 2_X2 test?
We have no live count for 2_X2 test right now. It was last seen 32 days 16 hours ago.
Tags
What do the server tags on 2_X2 test mean?
The game's server browser reads the tags 2_X2 test publishes: gmrust (Game mode): Survival in the standard Rust style; mp650 (Max players): 650 slots are available; ts100 (Group limit): Teams can have no more than 100 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 2_X2 test?
These Rust Population lists include 2_X2 test: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it will show up.
Wipe notes
What is the wipe schedule on 2_X2 test?
Too few wipes are on record for 2_X2 test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 34 days 21 hours ago.
Map and rules
Which map does 2_X2 test run?
2_X2 test uses a map the game generates: procedural.
What are the rules and settings on 2_X2 test?
The name says it: gathering is multiplied 2x on 2_X2 test. The group limit is 100 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does 2_X2 test run?
On Windows, 2_X2 test runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is 2_X2 test online, and how reliable is it?
Currently offline, 2_X2 test was last seen 32 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.
Where is 2_X2 test located?
No region is published by 2_X2 test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 202.155.9.79:35100.
How to join
How do I join 2_X2 test?
Open the console with F1 in Rust and enter client.connect 202.155.9.79:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.