ServerMy
Offline 202.165.67.39:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerMy rank against other Rust servers?
Over the past week it ranks #15,409 for player hours, which puts ServerMy in the top 69% of all ranked servers.
How busy is ServerMy?
At this count ServerMy is offline, with its last sighting 31 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on ServerMy mean?
The game's server browser reads the tags ServerMy publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerMy?
These Rust Population lists include ServerMy: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on ServerMy?
Its rhythm cannot be told yet: too few of ServerMy's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 47 hours ago, that is how long the current world has stood.
Settings
Which map does ServerMy run?
The map on ServerMy is procedural, made by the game.
What are the rules and settings on ServerMy?
Nothing in ServerMy's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ServerMy run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ServerMy. Steam updates your game automatically, but you need the same protocol to join.
Is ServerMy online, and how reliable is it?
Offline at the moment, ServerMy was last seen 31 hours ago. The first sighting by Rust Population was on 26 October 2026.
Where is ServerMy located?
No region is published by ServerMy. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 202.165.67.39:28015.
Getting in
How do I join ServerMy?
Open the console with F1 in Rust and enter client.connect 202.165.67.39:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.