TechHeads | Chill | All Monuments
Offline OC 202.180.99.76:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:06 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TechHeads | Chill | All Monuments rank against other Rust servers?
TechHeads | Chill | All Monuments ranks #15,317 on seven-day player hours, #187 in Oceania, and sits in the top 70% of all ranked servers.
How busy is TechHeads | Chill | All Monuments?
TechHeads | Chill | All Monuments is offline at this count; we last saw it 9 days 15 hours ago.
Lists and tags
What do the server tags on TechHeads | Chill | All Monuments mean?
What the game's server browser reads from TechHeads | Chill | All Monuments is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): The server browser lists it under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TechHeads | Chill | All Monuments?
TechHeads | Chill | All Monuments appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on TechHeads | Chill | All Monuments?
Across its recent wipes the busiest crowds averaged 2 players. 22 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TechHeads | Chill | All Monuments?
Too few wipes are on record for TechHeads | Chill | All Monuments to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does TechHeads | Chill | All Monuments run?
The map on TechHeads | Chill | All Monuments is procedural, made by the game.
What are the rules and settings on TechHeads | Chill | All Monuments?
The name tells you nothing about gather rates: TechHeads | Chill | All Monuments states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TechHeads | Chill | All Monuments run?
On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.
Is TechHeads | Chill | All Monuments online, and how reliable is it?
Currently offline, TechHeads | Chill | All Monuments was last seen 9 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is TechHeads | Chill | All Monuments located?
By its OC tag, TechHeads | Chill | All Monuments says it is in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 202.180.99.76:28015 is where it lives.
How to join
How do I join TechHeads | Chill | All Monuments?
To connect directly, open Rust's console with F1 and type client.connect 202.180.99.76:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.