Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,317OCfirst seen 13 Sep 2026

TechHeads | Chill | All Monuments

Offline OC 202.180.99.76:28015 checked 9d ago

vanillamoddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,317
top 70% · #187 in OC
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TechHeads | Chill | All Monuments rank against other Rust servers?

TechHeads | Chill | All Monuments ranks #15,317 on seven-day player hours, #187 in Oceania, and sits in the top 70% of all ranked servers.

How busy is TechHeads | Chill | All Monuments?

TechHeads | Chill | All Monuments is offline at this count; we last saw it 9 days 15 hours ago.

Lists and tags

What do the server tags on TechHeads | Chill | All Monuments mean?

What the game's server browser reads from TechHeads | Chill | All Monuments is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): The server browser lists it under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TechHeads | Chill | All Monuments?

TechHeads | Chill | All Monuments appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TechHeads | Chill | All Monuments?

Across its recent wipes the busiest crowds averaged 2 players. 22 hours after the latest wipe the crowd peaked.

What is the wipe schedule on TechHeads | Chill | All Monuments?

Too few wipes are on record for TechHeads | Chill | All Monuments to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 14 hours ago, that is how long the current world has stood.

Map and rules

Which map does TechHeads | Chill | All Monuments run?

The map on TechHeads | Chill | All Monuments is procedural, made by the game.

What are the rules and settings on TechHeads | Chill | All Monuments?

The name tells you nothing about gather rates: TechHeads | Chill | All Monuments states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does TechHeads | Chill | All Monuments run?

On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.

Is TechHeads | Chill | All Monuments online, and how reliable is it?

Currently offline, TechHeads | Chill | All Monuments was last seen 9 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is TechHeads | Chill | All Monuments located?

By its OC tag, TechHeads | Chill | All Monuments says it is in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 202.180.99.76:28015 is where it lives.

How to join

How do I join TechHeads | Chill | All Monuments?

To connect directly, open Rust's console with F1 and type client.connect 202.180.99.76:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.