Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,541EAfirst seen 17 Sep 2026

测试

Online EA 202.189.11.108:10040 checked 8m ago

monthly wipes vanillaoxide

Measurements

Players now
0/ 100
0% full
7-day average
4
peak 18
Rank
#1,541
top 7% · #157 in EA
Last wipe
6d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246821:0004:0012:0020:0012:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608021:0004:0012:0020:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 32 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:39 UTC6d ago 18 – running 3
Tue 20 Oct, 00:07 UTC9d ago 20 held half 3.2 days 0
Thu 8 Oct, 23:30 UTC20d ago 14 halved by day 3 11 days 0
Thu 1 Oct, 23:57 UTC FW27d ago 17 halved by day 5 7 days 0
Fri 25 Sep, 00:18 UTC34d ago 20 halved by day 3 7 days 2
Thu 17 Sep, 23:29 UTC41d ago 18 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 测试 rank against other Rust servers?

On player hours over the last seven days 测试 is #1,541, #157 in Asia, placing it in the top 7% of ranked servers.

How busy is 测试?

The count reads 0 players on 测试, which has 100 slots. Seven days of counting give an average of 4 players and a peak of 18. The busiest hour in the last 48 was 01:00 UTC, when an average of 5 players were on.

Lists and tags

What do the server tags on 测试 mean?

These are the tags 测试 publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 测试?

测试 appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on 测试?

The busiest point of its recent wipes averaged 17 players. 32 hours after the latest wipe the crowd peaked. In 20% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on 测试?

测试 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 6 days 14 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does 测试 run?

测试 uses a map the game generates, procedural, at size 4,250 with seed 1482314174. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 测试?

The name tells you nothing about gather rates: 测试 states none. A group may hold 6 players at most. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 测试 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for 测试. Your game needs the same protocol to join; Steam takes care of updating it.

Does 测试 run smoothly?

In the last 48 hours, it averaged 49 server fps, with a low of 33. Up to 119,857 entities were present, counting buildings, deployables and everything else. Up to 4,218 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is 测试 online, and how reliable is it?

Right now, 测试 is online. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 162 of 168 hours were online, or 96%. On 17 September 2026, Rust Population saw it for the first time.

Where is 测试 located?

With its EA tag, 测试 places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 202.189.11.108:10040 is where it lives.

Getting in

How do I join 测试?

Either enter client.connect 202.189.11.108:10040 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts6,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.