Rust PopulationField survey · Rust servers
Observing 95,949 players 11,881 servers 4,100 with someone on 162 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 698EAfirst seen 13 Sep 2026

子宇宙|10.27号18点|双人|独狼

Online EA 202.189.13.70:22222 checked 11m ago

duo weekly wipes vanillaoxide

Measurements

Players now
67/ 200
= 5 players
34% full
7-day average
17
peak 151
Rank
#698
top 3% · #38 in EA
Last wipe
8h ago
weekly schedule
Next wipe
6d 15h
Tue 3 Nov, 09:50 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 09:50 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 09:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers, top 7% in EA, and #54 of the duo servers (top 13%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:50 UTC, in 6d 15h. Its weekly schedule tag · low confidence

4 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
144
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 15h
Tue 3 Nov, 09:50 UTC
9d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Tue 10 Nov, 09:50 UTC
20d 15h
Tue 17 Nov, 09:50 UTC
27d 15h
Tue 24 Nov, 09:50 UTC
34d 15h
Tue 1 Dec, 09:50 UTC
37d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Tue 8 Dec, 09:50 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctWed 14 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 151, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC8h ago – – running 2
Thu 22 Oct, 09:49 UTC5d ago 151 – – 2
Sun 18 Oct, 09:50 UTC9d ago 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC13d ago 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC17d ago 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC21d ago 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC24d ago 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC28d ago 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC32d ago 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC35d ago 137 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 子宇宙|10.27号18点|双人|独狼 rank against other Rust servers?

On player hours over the last seven days 子宇宙|10.27号18点|双人|独狼 is #698, #38 in Asia, placing it in the top 3% of ranked servers. It places #54 among servers of the duo kind.

How busy is 子宇宙|10.27号18点|双人|独狼?

The count reads 67 players on 子宇宙|10.27号18点|双人|独狼, which has 200 slots. Seven days of counting give an average of 17 players and a peak of 151. The busiest hour in the last 48 was 12:00 UTC, when an average of 132 players were on.

Lists and tags

What do the server tags on 子宇宙|10.27号18点|双人|独狼 mean?

What the game's server browser reads from 子宇宙|10.27号18点|双人|独狼 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts2 (Group limit): You may team with up to 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs 子宇宙|10.27号18点|双人|独狼?

The rustip.cn hostname that 子宇宙|10.27号18点|双人|独狼 publishes is shared with 6 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include 子宇宙|10.27号18点|双人|独狼?

子宇宙|10.27号18点|双人|独狼 appears among the Rust Population lists that follow: Rust population on duo servers, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 10+ on average.

Wipe schedule

What does wipe day look like on 子宇宙|10.27号18点|双人|独狼?

Averaged over recent wipes, 144 players were counted at the busiest point. Peak came 2 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 子宇宙|10.27号18点|双人|独狼?

The prediction follows its tag, since too few of 子宇宙|10.27号18点|双人|独狼's wipes are on record to confirm the schedule. On Tuesday 3 November at 09:50 UTC its next wipe is due. Counted from 8 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does 子宇宙|10.27号18点|双人|独狼 run?

The map on 子宇宙|10.27号18点|双人|独狼 is procedural, made by the game at size 3,700 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on 子宇宙|10.27号18点|双人|独狼?

No gather rate appears in the name of 子宇宙|10.27号18点|双人|独狼. The cap on groups is 2 players (duo). survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 子宇宙|10.27号18点|双人|独狼 run?

Rust network protocol 2635 and build 168909 on Windows is what 子宇宙|10.27号18点|双人|独狼 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does 子宇宙|10.27号18点|双人|独狼 run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 46. The entity count reached 94,999: buildings, deployables and all other objects. The highest memory usage was 4,140 MB. Players feel lag when fps is low and the entity count climbs.

Is 子宇宙|10.27号18点|双人|独狼 online, and how reliable is it?

子宇宙|10.27号18点|双人|独狼 is up and running at the moment. The uptime it reports suggests a restart roughly 7 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 子宇宙|10.27号18点|双人|独狼 located?

With its EA tag, 子宇宙|10.27号18点|双人|独狼 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 202.189.13.70:22222.

Getting in

How do I join 子宇宙|10.27号18点|双人|独狼?

Open the console with F1 in Rust and enter client.connect 202.189.13.70:22222. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts2
Group limit You may team with up to 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.