Rust PopulationField survey · Rust servers
Observing 67,907 players 11,753 servers 3,403 with someone on 209 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,076habitat unknownfirst seen 30 Sep 2026

A Shockbyte Rust Server

Offline 202.36.95.161:22405 checked 4d ago

quad softcore

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#10,076
top 45%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 45% of all ranked servers, and #507 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:56 UTC23d ago 1 – running 1
Fri 2 Oct, 19:56 UTC27d ago 1 held half 4 days 1
Wed 30 Sep, 13:12 UTC29d ago 1 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #10,076, within the top 45% of ranked servers. It places #507 among servers of the quad kind.

How busy is A Shockbyte Rust Server?

We have no live count for A Shockbyte Rust Server right now. It was last seen 4 days 23 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): You can join up to 1 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

On Rust Population, A Shockbyte Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What does wipe day look like on A Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, made by the game at size 2,000 from seed 1924824420. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline at the moment, A Shockbyte Rust Server was last seen 4 days 23 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 202.36.95.161:22405.

How to join

How do I join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 202.36.95.161:22405. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players You can join up to 1 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.