Rust PopulationField survey · Rust servers
Observing 81,677 players 11,911 servers 3,856 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,411habitat unknownfirst seen 22 Oct 2026

A.Server.Test

Online 202.36.95.176:23236 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,411
top 29%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:10 UTC3d ago – – – 0
Sat 24 Oct, 21:42 UTC3d ago – – – 0
Sat 24 Oct, 20:48 UTC3d ago – – – 0
Sat 24 Oct, 20:35 UTC3d ago – – – 0
Sat 24 Oct, 19:19 UTC4d ago – – – 0
Thu 22 Oct, 13:46 UTC6d ago – – – 1
Thu 22 Oct, 13:03 UTC6d ago 1 held half 2.3 days 1
Field questions

Quick answers

from the figures on this page

Population

How does A.Server.Test rank against other Rust servers?

By player hours over the last seven days, A.Server.Test places at #6,411, within the top 29% of ranked servers.

How busy is A.Server.Test?

Of its 40 slots, A.Server.Test is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 15:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on A.Server.Test mean?

What the game's server browser reads from A.Server.Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A.Server.Test?

On Rust Population, A.Server.Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on A.Server.Test?

No wipe schedule is kept here: A.Server.Test builds a fresh world every few hours, and none of those resets is a wipe.

Settings

Which map does A.Server.Test run?

A procedural map of size 2,500 from seed 45000, generated by the game, is in use on A.Server.Test. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on A.Server.Test?

No gather rate appears in the name of A.Server.Test. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does A.Server.Test run?

On Linux, A.Server.Test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does A.Server.Test run smoothly?

The last 48 hours saw an average of 209 server fps, with 162 as the lowest. Up to 48,516 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,562 MB. What players experience as lag comes from low fps and a rising entity count.

Is A.Server.Test online, and how reliable is it?

You will find A.Server.Test online now. About 17 hours ago, it restarted, according to its uptime. Over the last 5 full days, 120 of 120 hours were online, or 100%. It was first seen by Rust Population on 22 October 2026.

Where is A.Server.Test located?

Nothing published by A.Server.Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 202.36.95.176:23236.

Getting in

How do I join A.Server.Test?

Open the console with F1 in Rust and enter client.connect 202.36.95.176:23236. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.